14.5 fMRI Experiment Design

One can control stimulus properties, stimulus timing, and subject instructions (i.e., what do subjects do).

Designs in a fMRI setup

Figure 14.13: Designs in a fMRI setup

We can also test specific hypotheses and also generate new ones in the process.

There are three kinds of designs:

  1. Blocked designs

    This is useful for inspecting state changes.

  2. Event-related designs

    This can estiamte the time course of an activity and allows for the determination of a baseline activity. This is best for post-hoc trial sorting.

  3. Mixed designs

    This is the best combination of detection and estimation. However, analyses are more complex.

14.5.1 Blocked Designs

These studies separate different tasks into distinct time blocks - two or more conditions are alternated in blocks.

Example of a Block Design

Figure 14.14: Example of a Block Design

Each block has a certain number of fMRI scans and only one block per condition is shown. By making the conditions differ in only their cognitive processes of interest, the fMRI signal should represent the process.

14.5.1.1 Types of Blocked Designs

There are two kinds:

  1. Task A vs. Task B (vs. Task C and so on…)

    This allows you to distinguish differential activation between conditions, but doesn’t allow you to identify stuff that’s common to both tasks.

  2. Task A vs. no tasks (vs. Task C…)

    This kind of design can show you an activity that’s associated with a task, but can introduce unwanted results if it is not introduced properly.

14.5.3 Mixed Block Event

Both blocked and event designs are used state-dependent effects and item-related effects respectively.

Blocked with Events

Figure 14.16: Blocked with Events

Anlayses can model these as separate phenomena if cognitive processes are independent. Otherwise, interactions can be modelled.